Showing posts with label Engineering. Show all posts
Showing posts with label Engineering. Show all posts

Thursday, April 10, 2014

Engineering: Becoming a Gold Making Profession

Including a "this is early alpha and mostly speculation" disclaimer here and now, but I just wanted to focus in on some of the cool changes to engineering I mentioned previously in my post about the items datamined off the Alpha as well as some changes that Blizzard employees Zarhym and Celestalon talked about during their Final Boss Podcast Appearance (link goes to relevant discussion).

Abstract
Engineering has never really been a true "gold making profession". Never in the history of World of Warcraft has someone said "I want to make gold in a productive fashion" and someone suggested "You should definitely get Engineering to rake in the gold". In fact if I made a list of all the crafting professions in order of gold making prowess/priority to get, Engineering would probably be on the bottom of the list. No, you don't get Engineering for gold making, you get it for the cool perks.  PvPers and PvEers alike swear by engineering for the awesome on demand burst damage and speed bursts, others enjoy being able to summon Jeeves or a mailbox at the drop of a hat, while others still prefer to use the quirky and entertaining vanity items that sometimes backfire, and the hilarity that ensues. It seems that Blizzard is trying to change that in Warlords of Draenor, by giving Engineers a stable source of possible income.

MoP Lookback
Engineering as a gold making profession in MoP has been pretty blasé to say the least. They got their Ghost Iron Dragonling trinkets and matching Gears to sell, which did fairly well. A couple expensive mounts to craft and sell, and end game Scopes and guns that required Spirit of Harmony to craft. Overall, not an impressive lot.

In Patch 5.1, during the 5.2 Beta, Engineers were promised new gold making avenues in the form of 2 pets and a mount, that went along with a new Blacksmithing Lightning Steel Cooldown. Very cool indeed, but it was not meant to be, and the pets and mounts were delayed to 5.4. Now I must say, for a few months the mounts and pets sold well, and there was quite a big profit to be made, but every crafting profession had the same to say during 5.4, if not better. A couple months down the road and these new mounts and pets are going for mat price on most servers. Not very impressive from a gold making standpoint.

WoD Changes
With both the Alpha Patch Notes we saw that Blizzard is focusing on a more "balanced" view in WoW, even more so than in Cata/MoP. They've changed racial buffs across the board, and have balanced classes and profession buffs as well. Engineering is not a safe harbor from these changes, in regards to items such as Nitro Boosts and EMP generators.

In a recent interview on Final Boss Podcast, Celestalon directly addressed Engineering saying "Let Engineers make them and sell them to everyone, and let everyone use those, but at a reduced effectiveness." On top of that, looking at the datamined profession changes, we saw that some items previously only usable by Engineers had been made Bind on Use such as:
It would seem that on top of the other changes that Engineers will be able to sell some of their long staple profession items to the common folk.

Implications
Now I know that a lot of Engineers aren't going to be pleased with these changes. I'm not a huge fan of Engineering as I focus mainly on gold making, but some of these vanity items that are slated to be usable by non-Engineers is what makes Engineers fun to play.  I know that a lot of Engineers are most likely going to be upset with the changes to their profession, but as far as gold making goes, I think that it will do a lot to make Engineering a much more viable profession for making gold.

It is going to be interesting to see how they implement this, I would think selling these items such as something like a Thermal Anvil that has charges would be the best route, but as of the current moment it doesn't look like they're doing that. Maybe having the items usable by non-Engineers attached to a daily cooldown of sorts. To me that seems much more likely. I'd personally want a portable mailbox on literally all of my alts, so it's something I'd be willing to spend a great deal on, depending on the price, although I'll be crafting my own. It will be very interesting to see how these changes come out once they're implemented on the Alpha/Beta.

Cheers,

Phat Lewts

Thursday, October 11, 2012

Calculating the Value of Spirit of Harmony


Okay so you've been farming Motes of Harmony, both literally with the Tillers, and also by killing mobs and receiving drops.  Now you have a decent amount, but is it worthwhile to use it for a craft?  What's the price point for one of these things?  These are the questions I'm here to answer.

Point for Comparison
Since we have a vendor that will trade Spirit of Harmony for various goods, we can calculate the "Opportunity Cost" of using a Spirit of Harmony in a craft.  9 times out of 10 on any given server the conversion from 1 Spirit of Harmony -> 3 Golden Lotus will be the most profitable, BUT if you would like to compare the other options as well, The Undermine Journal has a neat tool for doing so for you.

Once on your server page, simply hover over Consumables, then select Elementals.
Click to Enlarge




After doing so you should see a page similar to this one, which will multiply by the number you can buy from the vendor by the current going rate for each item.



What this table shows us is that for every Spirit of Harmony you have, you can trade it for about 880 gold.  So if a recipe you're crafting has say 6 Spirit of harmony, and the raw mats + 880*6 = raw mats + 5280 is less than the price that you could get for that item, don't craft it! Now not everything is as black and white as say the LW or BS that NEED this in their Epic crafts, some professions have CDs that you can ignore by using SoH, and others have recipes you can buy with them. So the question for those professions is "Is having this extra CD/recipe worth the gold that these SoH are worth?" or "Is this PvP recipe worth 880g?" For example, on most servers an additional Living Steel CD for your Alchemist is NEVER worth the price of the 9 Golden Lotus I could get instead.  So it's just something to keep in mind.

Additional Valuation
So, you thought that was it huh?  Unfortunately for you it's not!   We have another problem because if you're Revered or greater with the Tillers, you have the opportunity to grow these from the ground!  Is it worth it?
Okay so make sure you've done the above step, which way is worth more?  What's a SoH worth to you? Let's say like the above example your server had the SoH worth 880g to trade in for Golden Lotus, but your LW craft for example takes raw mats that sell for 720g and 8 SoH, but you can sell it for 34k.  TUJ even does THIS math for you!

Click to Enlarge







Since it's worth crafting we can calculate the value of your SoH to be (Selling Price) - (Other Mats) = 34k-720g = 33.3k divided among 8 SoH = 4,162g per SoH!!  So it's definitely worth it for you to craft this item instead of trade it to the vendor.  On the other hand, if you determine the opposite, such as an Alchemist, that it's not worth it with your 90's professions, it's only worth 880g.

Now here comes the interesting (and slightly annoying) part.  Each plot in your farm grows 1 Mote of Harmony (1/10th of a Spirit).  To the LW each plot is worth 416.2g (very nice!), but to the Alchemist, it's only worth 88g.  Not that great...could you get more planting something else?

Currently the other Revered seeds won't (on most servers) get you something worth more than 88g, as they are the most basic of Raw Mats for professions.  BUT, right now there is a very high demand for vegetables!  So back to TUJ to check: Consumables -> Cooking

Click to Enlarge




You will be able to see a chart like this:


Note the price and that each plot will grow not one but five of these each day.  *Note: Ginseng is sold by a Tillers vendor. Basically multiply any of these numbers by 5 and you'll get more than that 88g.  Juicycrunch Carrot would be my go to because Intellect lovers are always my best buyers, but also note that Jogu the Drunk, for a fee, will tell you which one of these to grow each day to harvest 8 the next day.  So one of these will get a x8 multiplier instead of x5.


Now that I've thoroughly bored you to death, get out there and start getting THE MOST out of your Spirit of Harmony!! If you remember to reply after checking, leave a comment with your 2 primary professions and how much your Spirit of Harmony are worth!

Cheers,

Phat Lewts

If you like my blog follow me on twitter, @PhatLewtsGold!!

Sunday, September 23, 2012

Your Guide to Spirit of Harmony

***If you're here looking for a guide on farming Motes of Harmony, check out this post!!***


Spirit of Harmony
(via Wowhead)


Remember all the way back in Cataclysm when crafted items were made with Volatile Air, Fire, Water, Life, and Earth? It seems like just yesterday that multiple elementals were the norm, but Blizzard decided to scrap this system for a simpler one.  Spirit of Harmony, which are essential to about every major crafting profession, are the only elementals in MoP (for now at least).  They can be created by combining 10 Motes of Harmony which are random world drops from 85-90.

The bad news for your low level crafters though is that they are BoP, so any alts not yet in Pandaria will not be able to benefit from them.  

Which Profession Benefits most from Spirit of Harmony?
This is an debatable question, but here's the breakdown (number 1 are the ones that cannot truly benefit, then the rest of the professions follow in alphabetic order).
*Right now on wowhead, the only way I can see to sort what can be crafted using this item by each profession is to go to this link and type in the profession name.

  1. Mining, Herbalism, Skinning, Enchanting
    • Relatively no benefit.  These professions can use the Spirits to trade for these raw mats, which is not terrible, but any profession could do this.  
  2. Alchemy
    • Using 3 Spirits of Harmony, an Alchemist can get an extra transmute CD for the day Riddle of Steel.  (this is the Truegold of Pandaria)
  3. Blacksmithing
    • Most notably requires 8 Spirits of Harmony to craft ilvl 476 epic gloves + chest (first level of craftable epics).
      • To craft ilvl 496 items it requres 2-3 Spirits of Harmony as well as 8 Blood Spirit, an item gained from disenchanting raid armor (not available first week).
  4. Engineering
    • Staying true to Engineering's roots, it is used in recipes that create cool things (mounts, daily CD robot, etc) for the owner, as well as scopes, a gun, a pet, and a Pandarian Wormhole Generator!
  5. Inscription
    • The new Darkmoon Cards require 10 Spirits of Harmony or a weekly quest reward to craft more than one per day! This will lead to more scribes trading cards to get full decks rather than grinding a ton until they get a full deck.
    • Cool Addition: Scribes can now craft any of 3 new staves that are Bind on Account, requiring 20 daily cooldowns.
      • The 4 Inscription weeklies to get the CDs faster: avoiding the daily cooldown by doing weekly crafts, requiring 4-6 Spirits of Harmony per.
  6. Jewelcrafting
    • Not Needed for the cool new mounts!
    • Two new vanity pets require 3 Spirits of Harmony each.
    • If you didn't know already, JC now requires a daily CD to discover new cuts (you pick which color you want to discover).  You can do more the one per day using 3 Spirits of Harmony.
  7. Leatherworking
    • Similar to Blacksmithing.  Again click here and search Leatherworking to see all the recipes, again gloves and chest
  8. Tailoring
    • With 3 Spirits of Harmony, Tailors can avoid their Daily Cooldown, to craft epic items faster.
      • The epics require 4-6 of the daily CDs to create, again more for the 'upgraded' ilvl gear.

Farm Your Motes!
Like I said above, the Spirit of Harmony are created by combining 10 Mote of Harmony. If you get to revered with a new faction in Pandaria, The Tillers, you will be able to get over 1 full Spirit worth a day by "cultivating a farm".  If you're interested in learning more about this, check out wowhead's Tillers Guide, it's a very comprehensive preview of what you can expect. Basically once you get revered you can obtain Songbell Seeds and cultivate them (only taking a few minutes every day) and not have to grind out Motes from random mobs in Pandaria.  This should certainly speed up the process for any of you looking to get your hand on Spirits of Harmony ASAP.  

Which profession are you leveling first, and which one do you think has the coolest use for Spirits of Harmony?

Cheers,

Phat Lewts

If you like my blog follow me on twitter, @PhatLewtsGold!!

Sunday, March 11, 2012

Your JC and Engineer (and Miner?) Should Get Along

For more tips follow me on twitter @PhatLewtsGold! My contact email is PhatLewtsGold@Gmail.com.








Dream Emeralds.
The mere mention of these is enough to make any serious JC cringe.  If you're like me and you do the shuffle on a semi-regular basis you probably have at least 100 of these sitting idly if not more, or trying to sell them in stacks of 20.  Luckily there's a simple solution to this conundrum.  Will it get rid of all of your Dream Emeralds?  No.  Will it increase their worth?  Yes.  Worth it.

The US Horde average market price of Dream Emeralds is just above 9 gold.  The cut gems usually go for slightly more, sometimes less.  Even if you don't have a JC this method may be worth your time.

Gnomish X-Ray Scope
Yes.  Gnomish X-Ray Scope. The outdated scope is the secret here.  You may be thinking "no one will buy that" but I personally have been able to sell on average in the past 30 days, 2.8 per week, for a decent profit, my TSM_Accounting window for this item is shown below.


Some key things to point out:
1) The prices on my server are way above average.
2) I have had 12 sales to repeat buyers
3) My Engineer only started crafting these after Flintlockes Woodchucker became available.
4) As I've mentioned in previous posts, my server is small.

Raw Materials
The mats for one scope is:
2 Hardened Elementium Bar
2 Dream Emerald

If you have the a miner, you can make your own Hardened Elementium Bar, so all you need is:

2 Stacks of Elementium Ore
8 Volatile Earth
2 Dream Emerald

US Horde Avg Prices: (Via TUJ)
1 Stack Elementium Ore = 61g 23s 38c




1 Volatile Earth = 1g 94s 27c




On Average 2 Hardened Elementium Bar's will cost a miner a little under 140g to smelt, and they cost about 180g to buy if you don't have a miner.  The US market prices for Horde/Alliance X-Ray Scopes are:


270g96s5c for 1

241g40s76c for 1




So if you have a miner, you can increase the value of your Dream Emeralds from 9g to 50-65g each, and without one you can make them worth 30-45g each.  Also provides an outlet to dump them on, 2 at a time.

How I Go About it
This method will vary by server, I'd imagine the smaller the server, the more profitable the method.  I craft 2 stacks of Dream Emeralds worth of these at a time, which is 20 scopes.  Unfortunately these things only stack in 5's so I keep at least 2 stacks on my posting toon at any time.  My reset price is 750g, and my lowest is 175g.

Keep an eye out for the component materials to make a better return, especially if you have a miner that can smelt the bars.  They're not frequent sellers but I've been able to convert my otherwise unused Dream Emeralds to not only sell, but also increase their value, even compared to the cut gems.  A decent market to look into if have an Engineer.

Note: I also expect this market to increase with all the new level 80's getting into the game again, prices may go up or stay the same, but more sales are imminent!

Cheers,

Phat Lewts


Xmog list Update Feb 11, 2018

Just an FYI, I've updated the Transmog list as of  2/11/2018. The link is in the navigation bar above. As per the usual, I've just...