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Gold Making in 5.4

5.4 comes out in 1 week, and I put together some information on what's going to happen and where/how to get your new recipes as well as what's changing.  I spent quite a few hours this weekend on the PTR, so everything in this post should be current as of the latest PTR build.

Tailoring/Leatherworking/Blacksmithing
I decided to group these three together because they're all getting (relatively) the same change.

New Daily Cooldowns (CDs)
  • The three new corresponding CDs for these professions are Celestial ClothHardened Magnificent Hide, and Balanced Trillium Ingot.  The recipes for these can be found off all mobs in MoP.
    • The CDs work like the previous ones, each day you will learn a new random ilvl 476 PvP recipe or 553 PvE recipe. 
      • The 553 PvE pieces require 21 CDs for a belt, and 28 for pants.  
  • The daily cooldown can be bypassed using Spirit of War, which is a bit of a change from last tier. Instead of the new PvE gear REQUIRING it as a reagent, it helps you make it faster. Like the previous raid tier, these are found my DEing raid quality items from the Siege of Orgrimmar raid.
    • The CDs still require the same amount of base mats PLUS the Spirit of War to bypass the cooldown.
Enchanting
The only major change coming to Enchanting is scaling enchantments.  You can now use any enchant on any ilevel item, and the enchantment will scale to a level appropriate enchantment.  This potentially kills some profit on BoA enchants, as people can just use MoP enchants, enchant once, and be done with it, while more hardcore twinks might use them as they optimize DPS in certain level ranges.  This will be an interesting change to keep track of in regard to old as well as current enchant sales.

5.4 will also introduce Sha Crystal Shards, which 3 of will make into a Sha Crystal.  Currently only older tier gear will DE into this stuff, so it's honestly not too exciting unless they decided to make the crafted PvP gear DE to these again before 5.4 drops.  

Engineering
Engineering is getting 5 new recipes, one of which, Jard's Peculiar Energy Source, is the new daily cooldown, found off any MoP mob, and a necessary mat (along with the equivalent amount of Living Steel).  Below are the new items that you can craft with this cooldown:
  • 5 CDs/LS: Advanced Refrigeration Unit: New 36 slot cooking bag
  • 15 CDs/LS: Pierre and Rascal-Bot: 2 New pets, one can be used as a campfire, the other a tribute to Bad Robot Productions. 
  • 30 CDs/LS: Sky Golem: New badass epic mount.  Most likely the best investment out of all of the CDs, especially during the first few months.  
Inscription
Inscription is getting about 40 new glyphs, mostly cosmetic minor glyphs, but they will be in demand as a lot of them are more interesting than current minor glyphs.  Some techniques can be found in MoP, while others can only be found on the Timeless Isle.  

From what I've seen on the PTR, there are 2 types of techniques, BoE which drop only on the Timeless Isle, and BoP which drop off any MoP mob.  This means you don't need to be 90 to get all the patterns, but you'll be relying on others for the Timeless Isle ones.

Scribes will also be getting a recipe for a PvP trinket: Crafted Malevolent Gladiator's Medallion of Tenacity (Thanks to ShaddamV for pointing this out).

Alchemy/JC
Alchemy and JC aren't getting much love this patch, but gems and living steel will continue to sell well.  The usual.

Cooking
I'm not going to cover cooking in depth, but there will be new 300 stat recipes added as well as noodle carts. Compared to these other things, they're looking like small fish right now, but I'm still going to grind it out on my Cook who has Master of the Ways, expecting these other professions to have a much higher return.

Virtual Realms: Not Live on the 10th!
Just in case you missed it, Virtual Realms will not come with the 5.4 patch, they will come some time after release.  We'll most likely see some more info before then, and I'll keep you up to date.

That's my summary for 5.4.  If you have any questions, or comments, feel free to leave them below! 

Cheers,

Phat Lewts
If you enjoy my blog follow me on twitter, @PhatLewtsGold!

Comments

  1. Awesome round-up of the changes Phat!

    I've slacked on keeping up with 5.4 and was getting ready to wade through all of it to find out how things will affect the gold making part of my game, but you've just summerised it for me perfectly, much appreciated! <3

    ReplyDelete
  2. Great post - very informative and helpful.

    ReplyDelete
  3. Currently I've got 2 BS, 2 Alch, 2 Engi and my farmer with Herb/Mining. I've got another char, which professions should I get? Considering Tailor/LW, but LW is just too expensive to lvl without skinning.

    ReplyDelete
  4. Any wild guess approx how much would a sky golem mount be going for ?

    ReplyDelete
  5. I'm glad I have BS and inscription on my main. That way it won't feel like farming.

    P.S. It's connected realms, not virtual realms.

    ReplyDelete
  6. Any idea if spirits of war will come from DEing LFR level items? I figure not, but never hurts to ask.

    ReplyDelete
  7. as of 9/3/13:

    Spirits of war will disenchant from the Flex/Normal/Heroic modes. LFR will not drop Spirits of War.

    I ran Flex on PTR and received 1 Spirit while Normal I received 2 Spirits from DE. I have not ran any Heroic encounters on PTR for 5.4.

    ReplyDelete
  8. How would golden lotuses be doing this patch?

    ReplyDelete

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