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Showing posts from September, 2013

TSM YouTube Additions

I realized that although I've been publishing more TSM 2 videos on YouTube since my initial Learn TSM 2 series, that I hadn't been keeping up with updating you all on my blog, so here's the most recent videos I've come out with, along with a short synopsis of each.

TradeSkillMaster Group Maker - This video covers how to use The Official TradeSkillMaster Group Maker to transform links from outside websites such as TUJ or Wowhead to lists that can be imported into TSM 2 groups in game.



The Gather Button (Gathering) - This video goes over how to properly use gathering with crafting to gather the materials necessary to craft what's in your queue.  Unfortunately this video does not cover AH buying, an oversight by me that I'm not going back to fix, you'll have to extrapolate!


Adding New Recipes to Profession Groups - Are those new Malevolent recipes you've been learning not being added to their profession groups?  Learn how to add them in this quick video.


Ch…

Connected Realms Update 9/25/2013

In my most recent post, I might have complained a bit about how my realm was relatively dead compared to past expansion ending return of players, but there's been quite a bit of news about connected realms since then, and I figured I'd take some time to update everyone on the current status.

Blizzard Testing the Waters
Now, it seems that Blizzard is finally taking the plunge.  Yesterday Blizzard updated their Connected Realm forum post with the following update from Nethaera:

In order to implement our first Connected Realms, Boulderfist and Bloodscalp will be taken down for an extended maintenance beginning Wednesday, September 25, at 3:00 a.m. PDT until approximately 11:00 a.m. PDT. During this time these realms will be unavailable for play. Additional realm connections are planned for the near future, and we’ll be posting a full list at WorldofWarcraft.com as soon as we’ve finalized the details.

So finally, Blizzard is testing out Connected realms on live servers!  While I…

Phat's Patchly Lewt Review

I haven't done a weekly review in a while but I figured it'd be useful to do a 5.4 super awesome post.  (But Phat isn't every post you do super awesome!?).  You're too kind.

Timeless Isle
From a gold making standpoint, there are pretty lackluster things on the Isle.  From what I've seen personally, the 496 BoAs are kind of killing the crafted PvP market, although I think that gear WILL sell, just at lower price points than we're used to, which isn't the best news.  On top of that, all this 496 gear can be disenchanted, making Sha Crystals cheap, but keep in mind to turn the token to gear it has to be the appropriate type of armor for your class (ie only plate wearers can use a plate token).  I haven't actually done the math, because it's hard to determine drop rates of each of the tokens with so many sources, but one can assume, at most, that an enchanter can disenchant ~40% of these pieces of gear that they get.

Of course, because of this, Sha Cry…

Being Well Prepared for Patches

This post is for Selltacular's Gold Blogging Carnival, be sure to check it out for more great entries!  This month's topic question is:

How do you prepare for changes in the game?  How does it affect you at patch time?

Know the Changes
If you've been making gold a while, you know a major raid patch is going to spike consumables and item enhancements/gems right off the bat.  Those things go without saying.  Have them crafted ahead of time so you're ready for the rush.  After that, understanding the nuances of profession changes in a specific patch and how it'll effect you is essential.

Take this patch, 5.4 for example.  Tailoring is getting a new cooldown that cost 10 Bolts of Windwool, and it's all you need to craft raid gear.  Excellent!  No mats needed from DEing raiding gear is good for me, on my small server I've stayed out of these markets due to low availability and overpricing of these raid mats, so I'll actually be getting involved now.  Also, the…

Gold Making in 5.4

5.4 comes out in 1 week, and I put together some information on what's going to happen and where/how to get your new recipes as well as what's changing.  I spent quite a few hours this weekend on the PTR, so everything in this post should be current as of the latest PTR build.

Tailoring/Leatherworking/Blacksmithing
I decided to group these three together because they're all getting (relatively) the same change.

New Daily Cooldowns (CDs)
The three new corresponding CDs for these professions are Celestial ClothHardened Magnificent Hide, and Balanced Trillium Ingot.  The recipes for these can be found off all mobs in MoP.The CDs work like the previous ones, each day you will learn a new random ilvl 476 PvP recipe or 553 PvE recipe. The 553 PvE pieces require 21 CDs for a belt, and 28 for pants.  The daily cooldown can be bypassed using Spirit of War, which is a bit of a change from last tier. Instead of the new PvE gear REQUIRING it as a reagent, it helps you make it faster. …