Maybe the misconception that gathering is a legitimate source of high income comes from all those youtube videos or guides out there that quote "thousands of gold per hour with this awesome spot!" or something similar. I'd like to believe that no one sees these guides as legitimate sources of information, but the sad truth is that they do. Hell for all I know Hayden Hawk may actually be the richest player in WoW (he's not). I think a majority of the misconceptions come from the fact that the average player just does not interact with this gold making sub-community. We are a niche group of people, but if you have a conversation with any serious gold maker, most likely farming isn't in their vocabulary, unless they're suggesting an activity for you to gain a few thousand startup gold, or perhaps farming at their Sunsong Ranches at Halfhill. Reason being in the long term, crafting is much more profitable per unit of time invested.
Gathering consists of 3 (maybe 4) professions: Skinning, Mining, Herbalism, and sometimes Fishing. First of all, if you're really going to insist on having Herbalism and Mining, PLEASE have it be the same toon!! I so often see people saying they have "Mining/JC" on one toon and "Herbalism/Alch" on another. Every time I see that, it I cringe. I'm pretty sure a puppy dies when you spread gathering professions on separate characters like that. You're wasting so much time and efficiency spacing them out like that! Why farm for 1 at a time when you can farm for both at once? Convenient while leveling, maybe. Terrible at max level. If you're going to bother having them (and by the end of this post, hopefully you won't) at least put them on the same toon!
|You don't want hurt us do you?|
Crafting consists of 8 core professions: Alchemy, Blacksmithing, Enchanting, Engineering, Inscription, Jewelcrafting, Leatherworking, and Tailoring. All of these are profitable in their own right, but most have a daily CD that adds to the profitability of these professions, and that's where the benefits start. A lot of players don't realize that if they just used their cooldowns for even 2 crafting professions daily that they could make all the gold they need for max flying, flasks, and other basic WoW expenses. These items generally (usually more so during the beginning of a patch/expansion) have the best return rates per time invested. Also, consider that with the average craft time which is about 3 seconds, and even if you make a measly 10g profit per craft, that amounts to...
Eat that crappy YouTube videos!
As far as the crafting goes, you should craft the most lucrative things first, and work your way down. For farming on the other hand, gold per hour is fairly static. The only limiting factor is eventually you'll farm so much it becomes valueless, but let's pretend that you're not botting for this example and can make a steady GPH rate during your reasonable farming sessions. This is what one gathering profession compared to one crafting profession's GPH looks like:
What have we learned today? Gathering professions are a source of profit for sure. 100% profit? No. You are investing your time, which you could be putting to better use crafting for even better profit margins! Using crafting professions you can make more gold in less time. If you buy your materials properly, there should be no doubt of guaranteed profits, and you will be showered in gold and phat lewts. If you enjoy flying around in circles and picking up nodes, more power to you, but there are more gold efficient ways you could be spending your time.
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