Skip to main content

What 5.1 Brings to (and takes away from) the Table

5.1 brought some changes as a patch, noted in the Patch Notes, but has also brought around some stealth changes that were not anticipated.  I'm going to go over some of the ones that I think are important to us as gold makers, feel free to chime in if you think I missed one or want to add!

SoH + Node Nerfs
In the official Patch Notes, they noted that 1 SoH will only get you 2 Golden Lotus now (as opposed to 3).  Also, you can now purchase SoH for 600 Conquest Points if you're a PvPer.  Now this significantly decreases the value of your SoH, consider growing some of the higher value plants on your farm instead of Motes!  Check out my previous post here for more info on determining what your SoH is worth.

Also, Blizzard announced that all nodes in Pandaria have gotten a 50% nerf.  This is pretty big, as they're trying to make the ore/herbs more valuable (see the post).  This is good for us as both crafters and farmers.  Assuming that we make the same percentage return regardless, having the mats cost more means that for each thing we craft we're getting more gold.  For farmers they're getting more for their work, for crafters they have to do less work to make the same profit.  It's a win win situation for all of us!

Pet Battle Changes
There are a few major pet battle changes that I think (sort of) impact the gold making community, one is that for completing the full chain (EK + Kalimdor, Outland, Northrend, and Pandaria) you are rewarded with 3k.  For me this is nice because I enjoyed the pet battles to begin with and it gives me an excuse to go finish the quest line!  Also, a reward from the bags for completing these quest now includes the Flawless Battle-Stone which can be sold on the AH.  This item will automatically upgrade your pet to rare, which is a helpful thing for players with pets that are only uncommon (learned from items), or for the ones in the wild they're too lazy to hunt for.

Mr. Bigglesworth (image from Wowhead)
It's also useful to note that a few pets have been added to the game, I'm not going to go too in depth into these, but a lot of raid pets have been added, the reward for getting them all being the much coveted companion, Mr. Bigglesworth, from Naxxramas!  If you want to read more about these pets check out Wowhead's article here  I think this will encourage some players to get into the new pets as this is one awesome vanity pet that's hard for anyone to pass up!  Another nice addition for Tailors is that they can now craft 2 new pets, the Imperial Silkworm and Imperial Moth, which can both be created by using your Imperial Silk Cooldown.  A potential extra profit/reason for tailors to burn their CDs every day!

Darkmoon Trinkets Upgradable
Another nice feature they added in 5.1 is the ability to upgrade epic items with valor points.  Previous to this Darkmoon Trinkets were BiS, and now they are upgradable as well, helping ensure their value for at least a few more DMFs!

The one last thing that may be of value is that we can now enter old raids by ourselves, and some solo friendly changes have been made to some bosses.  This could be useful if you farm raids, but was not essential, just makes your life (slightly) easier.  So, what is your favorite or least favorite part of the new patch?

Cheers,

Phat Lewts

If you like my blog follow me on twitter, @PhatLewtsGold!!

Comments

  1. 5.1 made a lot of changes to the PvP environment which depending on which class you roll with, can be a good or bad thing.

    The Node nerf is something I actually consider as a good change (being a crafter) as you get more bang for your buck on your crafted items and less time investment required.

    The worst was the SOH nerf. Although inevitable, the SOH gating was one key aspect of design which allowed for higher prices on SOH gated items. Good for Flask Masters with the slight nerf, bad for crafters who use SOH for either patterns or craftables.

    Unlike many pre-MOP Goblins who enjoyed an army of alts to dabble across key markets, I'm a big fan of gating as I really only play the one toon (with a minor sidekick for transmutes). The SOH change isn't a big game changer for me, but it doesn't help either.

    ReplyDelete
  2. Hello Mr Lewts

    I agree with your point about the upgrading of gear leading to an increase in the value of DMF decks but on my server at least they have HALVED in value from 23k to 10k for the decent ones. I am thinking this is as a result of the crazy herb prices before the patch 30g a stack easy PLUS the change to ink trading which dropped the version of starlight ink. I am going to hold onto some at least till after DMF and hope to sell for higher.

    The SoH changes mean nothing to me as my only level 90 is JC/Miner so they are pretty much useless for her. Maybe if they had made the damn things BoA or at least BoAr (realm) it would not be so useless. Oh well I am off to farm Klaxxi and Shado-Pan to revered to make it easier on my alts.

    ReplyDelete

Post a Comment

Popular posts from this blog

Phat Lewts' TradeSkillMaster Transmog Guide (with Subgroupings)

Yes, that long awaited moment is here! I'm officially releasing my new (and improved) TSM shopping lists for transmog gear. You can find the list with subgroupingsat this linkand in my tool bar above. Below is a video guide to using my Transmog list, as well as an overview of my strategies. If you prefer a TL;DR, my pricing will be below.



Global Operations
Once you import the list, I use %s the following base pricing, if there's a source you do not have, click below to learn how to get it, or remove it from the expression all together.
avg(WowuctionRegionMarket, DBGlobalMarketAvg) Alternatively I have import strings for the shopping and auctioning operations below:

Phat's Ultimate WoW Gold Making Macro Guide

This guide is going to be extensive so buckle up. Macros are a great way to make your gold making more efficient, and this is going to be a guide to both create your own basic macros, followed by a compendium of macros that I use myself for gold making.

Creating a Basic Button Clicking Macro
Playing WoW, particularly using TSM, one clicks a lot of buttons to be as productive as we are. I'm not going to cover every button, but I'm going to go over how to find and macro any clickable button. The first thing we're going to utilize is WoW's built in Frame Stack. This tells us all the frames our cursor is currently hovered over, and we can find Button names from the list to make macros for them. Here's an example.

Type /fstack and you will get a window that looks like this:




Right now I'm hovered over the TSMAuctioningPostButton, which I've just learned the name of! If I wanted to create a macro to click this button, I would just have to add a /click before the b…

TradeSkillMaster Sniper Tutorial

If you haven't already, there are only 2 Days Leftto participate in my Yearly Review Survey to provide feedback that will go towards improving the blog in 2014!

Yesterday, the TSM team released a slew of updates for TradeSkillMaster, and among them was a new feature for the TradeSkillMaster_Shopping Module called Sniper. What the addon does is searches for recently posted items that meet a set of rules that you set up, and allow you to snag them before anyone else does. Before I release my video publicly, I'm posting the link on my blog for my readers as a sort of early release! Enjoy!






Cheers,

Phat Lewts